msgid ""
msgstr ""
"Project-Id-Version: Secret Maryo Chronicles\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2009-05-06 10:39+0100\n"
"PO-Revision-Date: 2009-05-06 10:39+0100\n"
"Last-Translator: Florian Richter <fluxey@gmail.com>\n"
"Language-Team: SMC Team\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: zh_TW\n"
"Plural-Forms: nplurals=1; plural=0;\n"
"X-Generator: Pootle 1.2.0\n"
"X-Poedit-Language: German\n"
"X-Poedit-Country: GERMANY\n"
"X-Poedit-SourceCharset: utf-8\n"
"X-Poedit-KeywordsList: _;N_;UTF8_\n"
"X-Poedit-Basepath: ../../../../\n"
"X-Poedit-SearchPath-0: src\n"

#: src/audio/audio.cpp:706
msgid ""
"Music addon not detected.\n"
"You can download it from the Website."
msgstr ""

#: src/audio/random_sound.cpp:482
msgid "Filename"
msgstr "檔案名稱"

#: src/audio/random_sound.cpp:482
msgid "Sound filename"
msgstr "聲音檔案名稱"

#: src/audio/random_sound.cpp:489
msgid "Continuous"
msgstr "連續"

#: src/audio/random_sound.cpp:489
msgid "Check if the sound should be played continuously instead of randomly"
msgstr "檢查聲音是否持續播放而不是隨機播放"

#: src/audio/random_sound.cpp:496
msgid "Delay Minimum"
msgstr "延遲最小值"

#: src/audio/random_sound.cpp:496
msgid "Minimal delay until played again"
msgstr "最小的延遲直到在播放"

#: src/audio/random_sound.cpp:504
#: src/audio/random_sound.cpp:520
msgid "Maximum"
msgstr "最大值"

#: src/audio/random_sound.cpp:504
msgid "Maximal delay until played again"
msgstr "最大的延遲直到再次播放"

#: src/audio/random_sound.cpp:512
msgid "Volume Minimum"
msgstr "最小音量"

#: src/audio/random_sound.cpp:512
msgid "Minimal random volume for each play"
msgstr "播放最小隨機的聲音"

#: src/audio/random_sound.cpp:520
msgid "Maximal random volume for each play"
msgstr "播放最大隨機的聲音"

#: src/audio/random_sound.cpp:528
msgid "Volume Reduction Begin"
msgstr "音量開始減低"

#: src/audio/random_sound.cpp:528
msgid "Volume reduction begins gradually at this distance"
msgstr "音量在這個距離開始逐漸減低"

#: src/audio/random_sound.cpp:536
msgid "End"
msgstr "結束"

#: src/audio/random_sound.cpp:536
msgid "Volume reduction ends at this distance. Sound is not played beyond this."
msgstr "音量在這個距離結束。聲音不再播放。"

#: src/core/editor.cpp:343
msgid "Loading"
msgstr "載入中"

#: src/core/editor.cpp:349
msgid "Editor enabled"
msgstr "可以編輯"

#: src/core/game_core.cpp:684
msgid "undefined"
msgstr "未定"

#: src/core/game_core.cpp:688
msgid "left"
msgstr "左"

#: src/core/game_core.cpp:692
msgid "right"
msgstr "右"

#: src/core/game_core.cpp:696
msgid "up"
msgstr "上"

#: src/core/game_core.cpp:700
msgid "down"
msgstr "下"

#: src/core/game_core.cpp:704
msgid "top_left"
msgstr "左上"

#: src/core/game_core.cpp:708
msgid "top_right"
msgstr "右上"

#: src/core/game_core.cpp:712
msgid "bottom_left"
msgstr "左下"

#: src/core/game_core.cpp:716
msgid "bottom_right"
msgstr "右下"

#: src/core/game_core.cpp:720
msgid "left_top"
msgstr "左上"

#: src/core/game_core.cpp:724
msgid "left_bottom"
msgstr "左下"

#: src/core/game_core.cpp:728
msgid "right_top"
msgstr "右上"

#: src/core/game_core.cpp:732
msgid "right_bottom"
msgstr "右下"

#: src/core/game_core.cpp:736
msgid "horizontal"
msgstr "橫的"

#: src/core/game_core.cpp:740
msgid "vertical"
msgstr "直的"

#: src/core/game_core.cpp:744
msgid "all"
msgstr "全部"

#: src/core/game_core.cpp:748
msgid "first"
msgstr "最初的"

#: src/core/game_core.cpp:752
msgid "last"
msgstr "最後的"

#: src/core/game_core.cpp:1068
msgid "default"
msgstr "預設"

#: src/core/game_core.cpp:1072
msgid "white"
msgstr "白色"

#: src/core/game_core.cpp:1076
msgid "black"
msgstr "黑色"

#: src/core/game_core.cpp:1080
msgid "red"
msgstr "紅色"

#: src/core/game_core.cpp:1084
msgid "orange"
msgstr "橘色"

#: src/core/game_core.cpp:1088
msgid "yellow"
msgstr "黃色"

#: src/core/game_core.cpp:1092
msgid "green"
msgstr "綠色"

#: src/core/game_core.cpp:1096
msgid "blue"
msgstr "藍色"

#: src/core/game_core.cpp:1100
msgid "brown"
msgstr "棕色"

#: src/core/game_core.cpp:1104
msgid "grey"
msgstr "灰色"

#: src/core/game_core.cpp:1277
msgid "Loading Images"
msgstr "圖像載入中"

#: src/core/game_core.cpp:1424
msgid "Loading Sounds"
msgstr "音效載入中"

#: src/core/main.cpp:865
msgid "Loading Level failed : "
msgstr "載入等級失敗： "

#: src/enemies/eato.cpp:330
#: src/enemies/flyon.cpp:671
#: src/enemies/furball.cpp:846
#: src/enemies/gee.cpp:667
#: src/enemies/krush.cpp:452
#: src/enemies/rokko.cpp:608
#: src/enemies/spikeball.cpp:632
#: src/enemies/thromp.cpp:780
#: src/enemies/turtle.cpp:1015
#: src/enemies/bosses/turtle_boss.cpp:1123
msgid "Direction"
msgstr "方向"

#: src/enemies/eato.cpp:346
#: src/enemies/flyon.cpp:683
#: src/enemies/thromp.cpp:792
msgid "Image directory"
msgstr "圖像目錄"

#: src/enemies/eato.cpp:346
#: src/enemies/flyon.cpp:683
#: src/enemies/thromp.cpp:792
msgid "Directory containing the images"
msgstr "包含圖像的目錄"

#: src/enemies/flyon.cpp:671
#: src/enemies/rokko.cpp:608
#: src/enemies/thromp.cpp:780
msgid "Direction it moves into."
msgstr ""

#: src/enemies/flyon.cpp:690
#: src/enemies/gee.cpp:677
#: src/enemies/thromp.cpp:799
msgid "Distance"
msgstr "距離"

#: src/enemies/flyon.cpp:690
msgid "Movable Distance into its direction"
msgstr "到它的方向可移動的距離"

#: src/enemies/flyon.cpp:698
#: src/enemies/rokko.cpp:620
#: src/enemies/static.cpp:374
#: src/enemies/thromp.cpp:807
msgid "Speed"
msgstr "速度"

#: src/enemies/flyon.cpp:698
msgid "Initial speed when jumping out"
msgstr "跳躍時的最初速度"

#: src/enemies/furball.cpp:846
#: src/enemies/gee.cpp:667
#: src/enemies/krush.cpp:452
#: src/enemies/spikeball.cpp:632
#: src/enemies/turtle.cpp:1015
#: src/enemies/bosses/turtle_boss.cpp:1123
msgid "Starting direction."
msgstr ""

#: src/enemies/furball.cpp:858
#: src/enemies/bosses/turtle_boss.cpp:1141
msgid "Downgrades"
msgstr "降級"

#: src/enemies/furball.cpp:858
#: src/enemies/bosses/turtle_boss.cpp:1141
msgid "Downgrades until death"
msgstr "降級直到死亡"

#: src/enemies/gee.cpp:677
msgid "Movable distance"
msgstr "可移動的距離"

#: src/enemies/gee.cpp:685
msgid "Always fly"
msgstr "一直飛"

#: src/enemies/gee.cpp:685
msgid "Move without stopping at the fly distance"
msgstr "在飛行距離不停移動"

#: src/enemies/gee.cpp:687
#: src/enemies/gee.cpp:692
#: src/enemies/gee.cpp:746
msgid "Enabled"
msgstr "啟用"

#: src/enemies/gee.cpp:688
#: src/enemies/gee.cpp:696
msgid "Disabled"
msgstr "停用"

#: src/enemies/gee.cpp:703
msgid "Wait time"
msgstr "等待時間"

#: src/enemies/gee.cpp:703
msgid "Time to wait until moving again after a stop"
msgstr "停止之後的等待時間直到下次移動"

#: src/enemies/gee.cpp:711
msgid "Fly distance"
msgstr "飛行距離"

#: src/enemies/gee.cpp:711
msgid "The distance to move each time"
msgstr "每次移動的距離"

#: src/enemies/rokko.cpp:620
#: src/enemies/thromp.cpp:807
msgid "Speed when activated"
msgstr "啟動時的速度"

#: src/enemies/static.cpp:352
msgid "Image"
msgstr "圖像"

#: src/enemies/static.cpp:352
msgid "Image filename"
msgstr "圖像檔案名稱"

#: src/enemies/static.cpp:359
msgid "Rotation Speed"
msgstr "旋轉速度"

#: src/enemies/static.cpp:367
msgid "Path Identifier"
msgstr ""

#: src/enemies/static.cpp:367
msgid "Name of the Path to move along."
msgstr ""

#: src/enemies/static.cpp:374
msgid "Maximum speed"
msgstr "最高速度"

#: src/enemies/thromp.cpp:799
msgid "Detection distance into its direction"
msgstr "在這方向偵測路程"

#: src/enemies/bosses/turtle_boss.cpp:1133
msgid "Hits"
msgstr "打擊"

#: src/enemies/bosses/turtle_boss.cpp:1133
msgid "Hits until a downgrade"
msgstr "打擊直到降級"

# Where in the game do we see shells? You might also want to compare with the next item...
#: src/enemies/bosses/turtle_boss.cpp:1149
msgid "Shell Time"
msgstr "縮入龜殼時間"

#: src/enemies/bosses/turtle_boss.cpp:1149
msgid "Time running as shell to rise again"
msgstr "龜殼再次活動的時間"

#: src/enemies/bosses/turtle_boss.cpp:1201
msgid "Turtle Boss"
msgstr "龜首領"

#: src/gui/hud.cpp:424
#, c-format
msgid "Points %08d"
msgstr "積分 %08d"

#: src/gui/hud.cpp:578
msgid "Lives : "
msgstr "命： "

#: src/gui/hud.cpp:642
#, c-format
msgid "Time %02d:%02d"
msgstr "時間 %02d:%02d"

#: src/gui/hud.cpp:898
msgid "Level"
msgstr "等級"

#: src/gui/hud.cpp:899
msgid "Player"
msgstr "玩家"

#: src/gui/hud.cpp:988
msgid "FPS : best "
msgstr "FPS：最好"

#: src/gui/hud.cpp:988
msgid ", worst "
msgstr ", 最差"

#: src/gui/hud.cpp:988
msgid ", current "
msgstr ", 目前"

#: src/gui/hud.cpp:990
msgid "average "
msgstr "平均"

#: src/gui/hud.cpp:992
msgid "Speed factor "
msgstr ""

#: src/gui/hud.cpp:1028
msgid "Camera : X "
msgstr "照像：X "

#: src/gui/hud.cpp:1034
msgid "Name : "
msgstr "名字："

#: src/gui/hud.cpp:1045
msgid "Objects : "
msgstr "物體： "

#: src/gui/hud.cpp:1053
msgid "Passive : "
msgstr "被動的 :"

#: src/gui/hud.cpp:1061
msgid "Massive : "
msgstr "實心的： "

#: src/gui/hud.cpp:1069
msgid "Enemy : "
msgstr "敵人： "

#: src/gui/hud.cpp:1077
msgid "Active : "
msgstr "主動的： "

#: src/gui/hud.cpp:1094
msgid "Halfmassive : "
msgstr "半實心的： "

#: src/gui/hud.cpp:1111
msgid "Moving Platform : "
msgstr "移動平台 :  "

#: src/gui/hud.cpp:1133
msgid "Goldbox : "
msgstr "金幣盒 :  "

#: src/gui/hud.cpp:1155
msgid "Bonusbox : "
msgstr "紅利盒 : "

#: src/gui/hud.cpp:1161
msgid "Other : "
msgstr "其他： "

#: src/gui/hud.cpp:1173
msgid "Velocity X "
msgstr "速度 X"

#: src/gui/hud.cpp:1176
msgid "Moving State "
msgstr "移動狀態"

#: src/gui/hud.cpp:1184
msgid "Ground "
msgstr "地板"

#: src/gui/hud.cpp:1189
msgid "Game Mode : "
msgstr "遊戲模式 :  "

#: src/gui/hud.cpp:1226
msgid "Draw"
msgstr ""

#: src/gui/hud.cpp:1230
#: src/gui/hud.cpp:1269
msgid "World : "
msgstr "世界 :  "

#: src/gui/hud.cpp:1239
#: src/gui/hud.cpp:1282
msgid "Menu : "
msgstr "選單： "

#: src/gui/hud.cpp:1248
#: src/gui/hud.cpp:1295
msgid "Level Settings : "
msgstr "等級設定 ： "

#: src/gui/hud.cpp:1257
msgid "Level Layer 1 : "
msgstr "第一層： "

#: src/gui/hud.cpp:1258
msgid "Level Player : "
msgstr "等級玩家 ： "

#: src/gui/hud.cpp:1259
msgid "Level Layer 2 : "
msgstr "第二層： "

#: src/gui/hud.cpp:1260
msgid "Level Hud : "
msgstr "等級抬頭顯示器： "

#: src/gui/hud.cpp:1261
msgid "Level Editor : "
msgstr "等級編輯： "

#: src/gui/hud.cpp:1263
msgid "Mouse : "
msgstr "滑鼠： "

#: src/gui/hud.cpp:1265
msgid "Update"
msgstr "更新"

#: src/gui/hud.cpp:1308
msgid "process input : "
msgstr "程序輸入 ： "

#: src/gui/hud.cpp:1309
msgid "level : "
msgstr "等級 ： "

#: src/gui/hud.cpp:1310
msgid "level editor : "
msgstr "編輯等級： "

#: src/gui/hud.cpp:1311
msgid "hud : "
msgstr "抬頭顯示器： "

#: src/gui/hud.cpp:1312
msgid "player : "
msgstr "玩家 ： "

#: src/gui/hud.cpp:1313
msgid "player collisions : "
msgstr ""

#: src/gui/hud.cpp:1314
msgid "level late : "
msgstr ""

#: src/gui/hud.cpp:1315
msgid "level collisions : "
msgstr ""

#: src/gui/hud.cpp:1316
msgid "camera : "
msgstr "攝影機： "

#: src/gui/hud.cpp:1320
msgid "Render"
msgstr ""

#: src/gui/hud.cpp:1321
msgid "Game : "
msgstr ""

#: src/gui/hud.cpp:1322
msgid "Gui : "
msgstr ""

#: src/gui/hud.cpp:1323
msgid "Buffer : "
msgstr ""

#: src/gui/menu_data.cpp:188
msgid "Credits"
msgstr "榮譽"

#: src/gui/menu_data.cpp:237
msgid "Version "
msgstr "版本 "

#: src/gui/menu_data.cpp:559
msgid ""
"This will reset your current progress.\n"
"Continue ?"
msgstr ""

#: src/gui/menu_data.cpp:569
msgid "Couldn't load overworld "
msgstr "無法讀取超出的世界 "

#: src/gui/menu_data.cpp:587
msgid "Couldn't load level "
msgstr "無法載入等級"

#: src/gui/menu_data.cpp:903
msgid "Delete "
msgstr "刪除"

#: src/gui/menu_data.cpp:983
#: src/gui/menu_data.cpp:2849
#: src/gui/menu_data.cpp:3074
msgid "Back"
msgstr "返回"

#: src/gui/menu_data.cpp:1094
msgid "Always Run"
msgstr ""

#: src/gui/menu_data.cpp:1098
#: src/gui/menu_data.cpp:1107
#: src/gui/menu_data.cpp:1207
#: src/gui/menu_data.cpp:1216
#: src/gui/menu_data.cpp:1240
#: src/gui/menu_data.cpp:1249
#: src/gui/menu_data.cpp:1290
#: src/gui/menu_data.cpp:1358
#: src/gui/menu_data.cpp:1377
#: src/gui/menu_data.cpp:1399
#: src/gui/menu_data.cpp:1476
#: src/gui/menu_data.cpp:1503
#: src/gui/menu_data.cpp:1654
#: src/gui/menu_data.cpp:1663
#: src/gui/menu_data.cpp:1678
#: src/gui/menu_data.cpp:1687
#: src/gui/menu_data.cpp:1792
#: src/gui/menu_data.cpp:1806
#: src/gui/menu_data.cpp:1878
#: src/gui/menu_data.cpp:1895
#: src/gui/menu_data.cpp:1943
#: src/gui/menu_data.cpp:1953
#: src/gui/menu_data.cpp:2065
#: src/gui/menu_data.cpp:2074
#: src/gui/menu_data.cpp:2098
#: src/gui/menu_data.cpp:2107
#: src/gui/menu_data.cpp:2177
#: src/gui/menu_data.cpp:2191
#: src/gui/menu_data.cpp:2233
#: src/gui/menu_data.cpp:2265
#: src/gui/menu_data.cpp:2405
#: src/gui/menu_data.cpp:2414
#: src/gui/menu_data.cpp:2721
#: src/gui/menu_data.cpp:2756
msgid "On"
msgstr "開"

#: src/gui/menu_data.cpp:1101
#: src/gui/menu_data.cpp:1111
#: src/gui/menu_data.cpp:1210
#: src/gui/menu_data.cpp:1220
#: src/gui/menu_data.cpp:1243
#: src/gui/menu_data.cpp:1253
#: src/gui/menu_data.cpp:1294
#: src/gui/menu_data.cpp:1362
#: src/gui/menu_data.cpp:1381
#: src/gui/menu_data.cpp:1657
#: src/gui/menu_data.cpp:1667
#: src/gui/menu_data.cpp:1681
#: src/gui/menu_data.cpp:1691
#: src/gui/menu_data.cpp:1796
#: src/gui/menu_data.cpp:1810
#: src/gui/menu_data.cpp:1947
#: src/gui/menu_data.cpp:1957
#: src/gui/menu_data.cpp:2068
#: src/gui/menu_data.cpp:2078
#: src/gui/menu_data.cpp:2101
#: src/gui/menu_data.cpp:2111
#: src/gui/menu_data.cpp:2181
#: src/gui/menu_data.cpp:2195
#: src/gui/menu_data.cpp:2408
#: src/gui/menu_data.cpp:2418
#: src/gui/menu_data.cpp:2725
msgid "Off"
msgstr "關"

#: src/gui/menu_data.cpp:1118
msgid "Camera Hor Speed"
msgstr ""

#: src/gui/menu_data.cpp:1127
msgid "Camera Ver Speed"
msgstr ""

#: src/gui/menu_data.cpp:1136
msgid "Language"
msgstr ""

#: src/gui/menu_data.cpp:1181
msgid "Menu Level"
msgstr ""

#: src/gui/menu_data.cpp:1198
#: src/gui/menu_data.cpp:1261
#: src/gui/menu_data.cpp:1715
#: src/gui/menu_data.cpp:2126
#: src/gui/menu_data.cpp:2353
#: src/gui/menu_data.cpp:2454
msgid "Reset"
msgstr ""

#: src/gui/menu_data.cpp:1203
msgid "Show images"
msgstr ""

#: src/gui/menu_data.cpp:1227
msgid "Item image size"
msgstr ""

#: src/gui/menu_data.cpp:1236
msgid "Auto-Hide Mouse"
msgstr ""

#: src/gui/menu_data.cpp:1575
msgid "Resolution"
msgstr ""

#: src/gui/menu_data.cpp:1633
msgid "Bpp"
msgstr ""

#: src/gui/menu_data.cpp:1650
msgid "Fullscreen"
msgstr ""

#: src/gui/menu_data.cpp:1674
msgid "VSync"
msgstr ""

#: src/gui/menu_data.cpp:1698
msgid "Geometry Quality"
msgstr ""

#: src/gui/menu_data.cpp:1706
msgid "Texture Quality"
msgstr ""

#: src/gui/menu_data.cpp:1720
msgid "Apply"
msgstr ""

#: src/gui/menu_data.cpp:1725
msgid "Recreate Cache"
msgstr ""

#: src/gui/menu_data.cpp:1973
msgid "Reinitialization"
msgstr "重新初始化"

#: src/gui/menu_data.cpp:2037
msgid "Hertz (Hz)"
msgstr ""

#: src/gui/menu_data.cpp:2038
msgid "You should only change the value if the audio is scratchy."
msgstr ""

#: src/gui/menu_data.cpp:2060
msgid "Music"
msgstr ""

#: src/gui/menu_data.cpp:2061
msgid "Enable to play music. You need to have the Music Addon installed."
msgstr ""

#: src/gui/menu_data.cpp:2085
msgid "Set the Music Volume."
msgstr ""

#: src/gui/menu_data.cpp:2093
msgid "Sound"
msgstr ""

#: src/gui/menu_data.cpp:2094
msgid "Enable to play Sounds."
msgstr ""

#: src/gui/menu_data.cpp:2118
msgid "Set the Sound Volume."
msgstr ""

#: src/gui/menu_data.cpp:2215
msgid "Reloading"
msgstr "重新載入中"

#: src/gui/menu_data.cpp:2332
#: src/gui/menu_data.cpp:2441
msgid "Shortcuts"
msgstr ""

#: src/gui/menu_data.cpp:2336
#: src/gui/menu_data.cpp:2445
msgid "Name"
msgstr "名字"

#: src/gui/menu_data.cpp:2337
msgid "Key"
msgstr "鍵"

#: src/gui/menu_data.cpp:2344
msgid "Scroll Speed"
msgstr ""

#: src/gui/menu_data.cpp:2357
msgid "Analog Jump"
msgstr ""

#: src/gui/menu_data.cpp:2363
msgid "Joystick"
msgstr ""

#: src/gui/menu_data.cpp:2370
#: src/gui/menu_data.cpp:2737
msgid "None"
msgstr "無"

#: src/gui/menu_data.cpp:2425
msgid "Axis Hor"
msgstr ""

#: src/gui/menu_data.cpp:2433
msgid "Ver"
msgstr ""

#: src/gui/menu_data.cpp:2446
msgid "Button"
msgstr "按鈕"

#: src/gui/menu_data.cpp:2508
msgid "Up"
msgstr "上"

#: src/gui/menu_data.cpp:2509
msgid "Down"
msgstr "下"

#: src/gui/menu_data.cpp:2510
msgid "Left"
msgstr "左"

#: src/gui/menu_data.cpp:2511
msgid "Right"
msgstr "右"

#: src/gui/menu_data.cpp:2514
msgid "Jump"
msgstr "跳"

#: src/gui/menu_data.cpp:2515
msgid "Shoot"
msgstr "發射"

#: src/gui/menu_data.cpp:2516
msgid "Action"
msgstr "動作"

#: src/gui/menu_data.cpp:2521
msgid "Item"
msgstr "項目"

#: src/gui/menu_data.cpp:2522
msgid "Exit"
msgstr "離開"

#: src/gui/menu_data.cpp:2565
msgid "Press a key"
msgstr "按一個鍵"

#: src/gui/menu_data.cpp:2569
msgid "Press a button"
msgstr "按一個鈕"

#: src/gui/menu_data.cpp:2572
msgid " for "
msgstr " 為 "

#: src/gui/menu_data.cpp:2572
msgid ". Press ESC to cancel."
msgstr ". 按ESC鍵取消."

#: src/gui/menu_data.cpp:2701
msgid "Enabled : "
msgstr "啟用： "

#: src/gui/menu_data.cpp:3007
msgid ""
"3000 Points needed for saving in a level.\n"
"Saving on the Overworld is free."
msgstr ""
"需要3000點儲存這等級。\n"
"在超世界儲存沒有限制。"

#: src/gui/menu_data.cpp:3026
msgid "No Description"
msgstr "沒有說明"

#: src/gui/menu_data.cpp:3030
msgid "Enter Description"
msgstr "輸入說明"

#: src/input/mouse.cpp:1364
#: src/input/mouse.cpp:1390
msgid "Halfmassive - "
msgstr "半實心的 - "

#: src/input/mouse.cpp:1368
msgid "Massive - "
msgstr "實心的 - "

#: src/input/mouse.cpp:1379
msgid "Front Passive - "
msgstr "被動掩護 - "

#: src/input/mouse.cpp:1383
msgid "Passive - "
msgstr "被動的 - "

#: src/input/mouse.cpp:1394
msgid "Climbable - "
msgstr "可攀登的 - "

#: src/input/mouse.cpp:1437
msgid "  Editor Z : "
msgstr "  編輯器 Z： "

#: src/level/level.cpp:316
msgid "Couldn't save level "
msgstr "無法儲存等級"

#: src/level/level.cpp:393
#: src/level/level_editor.cpp:351
msgid "Level "
msgstr "等級"

#: src/level/level.cpp:393
msgid " saved"
msgstr "儲存"

#: src/level/level_editor.cpp:113
msgid "Level Editor disabled"
msgstr "等极編輯器停用"

#: src/level/level_editor.cpp:336
msgid "Create a new Level"
msgstr "建立一個新等級"

#: src/level/level_editor.cpp:346
msgid "Created "
msgstr "已建立 "

#: src/level/level_editor.cpp:351
msgid " already exists"
msgstr " 已存在"

#: src/level/level_editor.cpp:364
msgid "Load a Level"
msgstr "載入等級"

#: src/level/level_editor.cpp:379
msgid "Loaded "
msgstr "已載入 "

#: src/level/level_editor.cpp:400
msgid "Save "
msgstr "儲存 "

#: src/level/level_editor.cpp:410
msgid "Save Level as"
msgstr "儲存等級為"

#: src/level/level_editor.cpp:410
msgid "New name"
msgstr "新名稱"

#: src/level/level_editor.cpp:431
msgid "Delete and Unload "
msgstr "刪除並卸載"

#: src/level/level_editor.cpp:445
msgid "Reload Level ?"
msgstr "要重新載入等級嗎？"

#: src/level/level_editor.cpp:460
msgid "Clear Level ?"
msgstr "要清除等級嗎？"

#: src/objects/bonusbox.cpp:244
msgid "Box Goldpiece Yellow"
msgstr "黃色金幣盒"

#: src/objects/bonusbox.cpp:249
msgid "Box Goldpiece Red"
msgstr "紅色金幣盒"

#: src/objects/bonusbox.cpp:470
msgid "Animation"
msgstr "生(指狀態)"

#: src/objects/bonusbox.cpp:470
msgid "Use the Power animation if the box has a good or needed item for this level"
msgstr "如果這盒子有這等級需要的東西使用激勵力量"

#: src/objects/bonusbox.cpp:482
msgid "The item that gets spawned"
msgstr "菌種項目"

#: src/objects/bonusbox.cpp:484
#: src/objects/bonusbox.cpp:533
msgid "Empty"
msgstr "空的"

#: src/objects/bonusbox.cpp:485
#: src/objects/bonusbox.cpp:529
#: src/objects/bonusbox.cpp:647
msgid "Random"
msgstr "隨機"

#: src/objects/bonusbox.cpp:486
#: src/objects/bonusbox.cpp:497
#: src/objects/bonusbox.cpp:615
msgid "Mushroom"
msgstr "磨菇"

#: src/objects/bonusbox.cpp:487
#: src/objects/bonusbox.cpp:501
#: src/objects/bonusbox.cpp:619
msgid "Fireplant"
msgstr "有火的植物"

#: src/objects/bonusbox.cpp:488
#: src/objects/bonusbox.cpp:505
#: src/objects/bonusbox.cpp:623
msgid "Mushroom Blue"
msgstr "藍蘑菇"

#: src/objects/bonusbox.cpp:489
#: src/objects/bonusbox.cpp:509
#: src/objects/bonusbox.cpp:627
msgid "Mushroom Ghost"
msgstr "鬼蘑菇"

#: src/objects/bonusbox.cpp:490
#: src/objects/bonusbox.cpp:513
#: src/objects/bonusbox.cpp:631
msgid "Mushroom 1-UP"
msgstr "蘑菇 1-UP"

#: src/objects/bonusbox.cpp:491
#: src/objects/bonusbox.cpp:517
#: src/objects/bonusbox.cpp:635
msgid "Star"
msgstr "星形勳章"

#: src/objects/bonusbox.cpp:492
#: src/objects/bonusbox.cpp:521
#: src/objects/bonusbox.cpp:639
#: src/objects/goldpiece.cpp:196
msgid "Goldpiece"
msgstr "金幣"

#: src/objects/bonusbox.cpp:493
#: src/objects/bonusbox.cpp:525
#: src/objects/bonusbox.cpp:643
msgid "Mushroom Poison"
msgstr "毒蘑菇"

#: src/objects/bonusbox.cpp:540
msgid "Force item"
msgstr "強迫項目"

#: src/objects/bonusbox.cpp:540
msgid "Force best available item when activated"
msgstr "啟動時強迫最適合的項目"

#: src/objects/bonusbox.cpp:558
msgid "Gold color"
msgstr "金色"

#: src/objects/bonusbox.cpp:558
msgid "Gold color if the item is a goldpiece"
msgstr "金幣的項目就呈現金色"

#: src/objects/box.cpp:770
msgid "Useable Count"
msgstr "可使用的秒數"

#: src/objects/box.cpp:778
msgid "Invisible"
msgstr "暗藏的"

#: src/objects/box.cpp:778
msgid ""
"Massive is invisible until activated.\n"
"Ghost is only visible and activateable if in ghost mode.\n"
"Semi Massive is like Massive but only touchable in the activation direction."
msgstr ""

#: src/objects/box.cpp:781
#: src/objects/box.cpp:787
#: src/objects/box.cpp:826
msgid "Massive"
msgstr ""

#: src/objects/box.cpp:782
#: src/objects/box.cpp:791
#: src/objects/box.cpp:830
msgid "Ghost"
msgstr "鬼"

#: src/objects/box.cpp:783
#: src/objects/box.cpp:795
#: src/objects/box.cpp:834
msgid "Semi Massive"
msgstr ""

#: src/objects/box.cpp:850
msgid "Box Empty"
msgstr "空盒子"

#: src/objects/box.cpp:854
msgid "Box Random"
msgstr "隨機盒子"

#: src/objects/box.cpp:858
msgid "Spinbox"
msgstr "旋轉盒"

#: src/objects/box.cpp:862
msgid "Textbox"
msgstr "文字盒"

#: src/objects/box.cpp:866
msgid "Box Mushroom"
msgstr "蘑菇盒"

#: src/objects/box.cpp:870
msgid "Box Mushroom - Fireplant"
msgstr "蘑菇盒 - 有火的植物"

#: src/objects/box.cpp:874
msgid "Box Mushroom - Blue Mushroom"
msgstr "蘑菇盒 - 藍蘑菇"

#: src/objects/box.cpp:878
msgid "Box Mushroom - Ghost Mushroom"
msgstr "蘑菇盒 - 鬼蘑菇"

#: src/objects/box.cpp:882
msgid "Box 1-UP"
msgstr "盒子 1-UP"

#: src/objects/box.cpp:886
msgid "Box Star"
msgstr "星星盒"

#: src/objects/box.cpp:890
msgid "Box Goldpiece"
msgstr "金幣盒"

#: src/objects/box.cpp:894
msgid "Box Mushroom Poison"
msgstr "毒蘑菇盒"

#: src/objects/box.cpp:898
msgid "Box Unknown Item Type"
msgstr "不明種類盒"

#: src/objects/box.cpp:903
msgid "Invisible "
msgstr "暗藏的 "

#: src/objects/box.cpp:907
msgid "Ghost "
msgstr ""

#: src/objects/box.cpp:911
msgid "Invisible Semi Massive "
msgstr ""

#: src/objects/enemystopper.cpp:58
msgid "Enemystopper"
msgstr "敵人阻止者"

#: src/objects/goldpiece.cpp:146
msgid "Red Falling Goldpiece"
msgstr ""

#: src/objects/goldpiece.cpp:162
msgid "Falling Goldpiece"
msgstr ""

#: src/objects/goldpiece.cpp:180
msgid "Red Goldpiece"
msgstr "紅色金幣"

#: src/objects/level_entry.cpp:144
msgid "Level Entry"
msgstr "等极入口"

#: src/objects/level_entry.cpp:148
msgid " Beam"
msgstr "光束運送"

#: src/objects/level_entry.cpp:152
msgid " Warp"
msgstr " 扭曲"

#: src/objects/level_entry.cpp:420
msgid "The direction to come out"
msgstr "出現方向"

#: src/objects/level_entry.cpp:433
msgid "Name for identification"
msgstr "辨識用名稱"

#: src/objects/level_exit.cpp:183
msgid "Level Exit"
msgstr ""

#: src/objects/level_exit.cpp:477
msgid "Direction to move in"
msgstr "移動的方向"

#: src/objects/level_exit.cpp:490
msgid "Motion"
msgstr ""

#: src/objects/level_exit.cpp:490
msgid "Camera Motion"
msgstr ""

#: src/objects/level_exit.cpp:518
msgid "Destination Level"
msgstr "目標等級"

#: src/objects/level_exit.cpp:518
msgid "Name of the level that should be entered. If empty uses the current level."
msgstr "輸入登入等級名稱。若空白，使用目前等級。"

#: src/objects/level_exit.cpp:525
msgid "Destination Entry"
msgstr "通往終點"

#: src/objects/level_exit.cpp:525
msgid "Name of the Entry in the destination level. If empty the entry point is the player start position."
msgstr "在目的等級裡的入口名稱。如果沒有指定，入口是遊戲起點。"

#: src/objects/level_exit.cpp:532
msgid "Name of the Path to use for the camera movement."
msgstr ""

#: src/objects/moving_platform.cpp:1075
msgid "Move Type"
msgstr ""

#: src/objects/moving_platform.cpp:1075
msgid "Movement type."
msgstr ""

#: src/objects/moving_platform.cpp:1122
msgid "Movable distance into its direction if type is line or radius if circle."
msgstr ""

#: src/objects/moving_platform.cpp:1138
msgid "Touch time"
msgstr "觸摸時間"

#: src/objects/moving_platform.cpp:1138
msgid "Time when touched until shaking starts"
msgstr "觸碰到開始搖動的時間"

#: src/objects/moving_platform.cpp:1146
msgid "Shake time"
msgstr "搖擺時間"

# falling, not failing...
#: src/objects/moving_platform.cpp:1146
msgid "Time it's shaking until falling"
msgstr "從晃動到落下的時間"

#: src/objects/moving_platform.cpp:1154
msgid "Touch move time"
msgstr "觸碰移動時間"

#: src/objects/moving_platform.cpp:1154
msgid "If set does not move until this time has elapsed after touched"
msgstr "如果設定，觸摸後無法移動直到時間消逝"

#: src/objects/moving_platform.cpp:1162
msgid "Hor image count"
msgstr "計算水平圖像"

#: src/objects/moving_platform.cpp:1162
msgid "Horizontal middle image count"
msgstr "計算水平中間的圖像"

#: src/objects/moving_platform.cpp:1170
msgid "Image top left"
msgstr "圖像左上方"

#: src/objects/moving_platform.cpp:1177
msgid "Image top middle"
msgstr "圖像上方中間"

#: src/objects/moving_platform.cpp:1184
msgid "Image top right"
msgstr "圖像右上方"

#: src/objects/moving_platform.cpp:1399
msgid "Falling "
msgstr "下降的 "

#: src/objects/moving_platform.cpp:1403
msgid "Delayed "
msgstr "延誤 "

#: src/objects/moving_platform.cpp:1407
msgid "Moving "
msgstr "移動 "

#: src/objects/moving_platform.cpp:1410
msgid "Platform - "
msgstr "平台 - "

#: src/objects/path.cpp:422
msgid "Path"
msgstr ""

#: src/objects/path.cpp:676
msgid "Identifier"
msgstr ""

#: src/objects/path.cpp:676
msgid "Identifier name of the Path. This is needed for objects that can link to this."
msgstr ""

#: src/objects/path.cpp:683
msgid "Segment"
msgstr ""

#: src/objects/path.cpp:683
msgid "Select the Segment to edit."
msgstr ""

#: src/objects/path.cpp:696
msgid "Add a Segment after the selected one."
msgstr ""

#: src/objects/path.cpp:698
msgid "Add"
msgstr ""

#: src/objects/path.cpp:703
msgid "Delete the selected Segment."
msgstr ""

#: src/objects/path.cpp:705
msgid "Delete"
msgstr ""

#: src/objects/path.cpp:710
msgid "Pos X1"
msgstr ""

#: src/objects/path.cpp:710
msgid "Line position X1"
msgstr ""

#: src/objects/path.cpp:718
msgid "Y1"
msgstr ""

#: src/objects/path.cpp:718
msgid "Line position Y1"
msgstr ""

#: src/objects/path.cpp:726
msgid "Pos X2"
msgstr ""

#: src/objects/path.cpp:726
msgid "Line position X2"
msgstr ""

#: src/objects/path.cpp:734
msgid "Y2"
msgstr ""

#: src/objects/path.cpp:734
msgid "Line position Y2"
msgstr ""

#: src/objects/powerup.cpp:245
msgid "Mushroom Red"
msgstr "紅蘑菇"

#: src/objects/powerup.cpp:656
msgid "Moon (3-UP)"
msgstr "月亮 (3-UP)"

#: src/objects/text_box.cpp:245
msgid "Text"
msgstr "內文"

#: src/objects/text_box.cpp:245
msgid "Text to display when activated"
msgstr "啟動時要顯示的文"

#: src/overworld/overworld.cpp:45
msgid "Unnamed"
msgstr "未命名"

#: src/overworld/overworld.cpp:81
msgid "Couldn't save world description "
msgstr "無法儲存世界說明 "

#: src/overworld/overworld.cpp:463
msgid "World Loading failed : "
msgstr "世界讀取失敗： "

#: src/overworld/overworld.cpp:503
msgid "Couldn't save world "
msgstr "無法儲存世界"

#: src/overworld/overworld.cpp:576
#: src/overworld/world_editor.cpp:190
msgid "World "
msgstr "世界 "

#: src/overworld/world_editor.cpp:84
msgid "World Editor disabled"
msgstr "編輯世界停用"

#: src/overworld/world_editor.cpp:175
msgid "Create a new World"
msgstr "建立新世界"

#: src/overworld/world_editor.cpp:203
msgid "Load an Overworld"
msgstr "載入超世界"

#: src/overworld/world_editor.cpp:244
msgid "Reload World ?"
msgstr "重新載入世界"

#: src/overworld/world_editor.cpp:256
msgid "Clear World ?"
msgstr "清除世界？"

#: src/overworld/world_layer.cpp:43
msgid "Line Start Point"
msgstr "劃起點線"

#: src/overworld/world_layer.cpp:48
msgid "Line End Point"
msgstr "劃終點線"

#: src/overworld/world_layer.cpp:243
msgid "Waypoint origin"
msgstr "原始起點"

#: src/overworld/world_layer.cpp:382
msgid "Line Layer Loading failed : "
msgstr "劃線層載入失敗： "

#: src/overworld/world_layer.cpp:392
msgid "Couldn't save world layer "
msgstr "無法儲存世界層"

#: src/overworld/world_waypoint.cpp:61
msgid "Waypoint"
msgstr "路點"

#: src/overworld/world_waypoint.cpp:392
msgid "Type"
msgstr "類型"

#: src/overworld/world_waypoint.cpp:392
msgid "Destination type"
msgstr "目標類型"

#: src/overworld/world_waypoint.cpp:395
#: src/overworld/world_waypoint.cpp:403
msgid "World"
msgstr "世界"

#: src/overworld/world_waypoint.cpp:411
msgid "Destination"
msgstr "目標"

#: src/overworld/world_waypoint.cpp:411
msgid "Destination level or world"
msgstr ""

#: src/overworld/world_waypoint.cpp:418
msgid "Backward Direction"
msgstr "向後"

#: src/overworld/world_waypoint.cpp:430
msgid "Forward Direction"
msgstr "向前"

#: src/overworld/world_waypoint.cpp:442
msgid "Default Access"
msgstr "預設權限"

#: src/overworld/world_waypoint.cpp:442
msgid "Enable if the Waypoint should be always accessible."
msgstr ""

#: src/player/player.cpp:4477
msgid "Initial direction"
msgstr "最初的方向"

#: src/user/preferences.cpp:147
msgid "Preferences Loading failed : "
msgstr "偏好設定載入失敗： "

#: src/user/savegame.cpp:340
msgid "Savegame "
msgstr "儲存遊戲 "

#: src/user/savegame.cpp:340
msgid " loaded"
msgstr "已載入"

#: src/user/savegame.cpp:477
msgid "Saved to Slot "
msgstr "儲存至列表單位 "

#: src/user/savegame.cpp:506
msgid "Savegame Loading failed : "
msgstr "儲存遊戲載入失敗： "

#: src/user/savegame.cpp:513
msgid "Unsupported : "
msgstr "不支持的 : "

#: src/user/savegame.cpp:710
msgid " -  Level "
msgstr " -  等級 "

#: src/user/savegame.cpp:713
msgid " - Date "
msgstr " - 日期 "

#: src/video/animation.cpp:1169
msgid "Position z"
msgstr "位置 z"

#: src/video/animation.cpp:1169
msgid "Position z base"
msgstr "位置z基數"

# rand could be short for random...
#: src/video/animation.cpp:1176
msgid "Position z rand"
msgstr "位置z隨機數值"

#: src/video/animation.cpp:1190
msgid "Emitter width"
msgstr "發射器的寬度"

#: src/video/animation.cpp:1190
msgid "Emitter width in which the particles spawn"
msgstr "發射器產生微粒的寬度"

#: src/video/animation.cpp:1197
msgid "Height"
msgstr "高度"

#: src/video/animation.cpp:1197
msgid "Emitter height in which the particles spawn"
msgstr "發射器產生微粒的高度"

# ttl - time to live
#: src/video/animation.cpp:1204
msgid "Emitter TTL"
msgstr "發射器TTL"

#: src/video/animation.cpp:1204
msgid "Emitter time to live. Set -1 for infinite."
msgstr "發射生存時間。設定-1是無限。"

#: src/video/animation.cpp:1211
msgid "Emitter interval"
msgstr "發射間隔"

#: src/video/animation.cpp:1211
msgid "Time between spawning particles based on the quota"
msgstr "生產間隔時間"

#: src/video/animation.cpp:1218
msgid "Quota"
msgstr "配額"

#: src/video/animation.cpp:1218
msgid "The amount of particles to spawn for an interval"
msgstr "在一個間隔中粒子繁殖的數量"

#: src/video/animation.cpp:1225
msgid "TTL"
msgstr "生存時間"

#: src/video/animation.cpp:1225
msgid "Time to live base"
msgstr "生存基本時間"

#: src/video/animation.cpp:1232
msgid "Time to live random"
msgstr "隨機的生存時數"

#: src/video/animation.cpp:1239
msgid "Velocity"
msgstr "速度"

#: src/video/animation.cpp:1239
msgid "Velocity base"
msgstr "速度基數"

#: src/video/animation.cpp:1246
msgid "Velocity random"
msgstr "隨機速率"

#: src/video/animation.cpp:1267
msgid "Rotation z"
msgstr "旋轉 z"

#: src/video/animation.cpp:1267
msgid "Rotation z base"
msgstr "旋轉 z 基數"

#: src/video/animation.cpp:1274
msgid "Add direction"
msgstr "新增方向"

#: src/video/animation.cpp:1274
msgid "Start rotation z uses start direction"
msgstr "從開始方向旋轉Z軸"

#: src/video/animation.cpp:1309
msgid "Const. rotation z"
msgstr "不停的旋轉 z"

#: src/video/animation.cpp:1309
msgid "Constant rotation z base"
msgstr "不停的旋轉 z 基數"

#: src/video/animation.cpp:1316
msgid "Constant rotation z random"
msgstr "不停地隨機旋轉z"

#: src/video/animation.cpp:1323
msgid "Direction start"
msgstr "開始方向"

#: src/video/animation.cpp:1330
msgid "Direction range"
msgstr "方向範圍"

#: src/video/animation.cpp:1337
msgid "Scale"
msgstr "比率"

#: src/video/animation.cpp:1337
msgid "Scale base"
msgstr "比率基礎"

#: src/video/animation.cpp:1344
msgid "Scale random"
msgstr "比率隨機數值"

#: src/video/animation.cpp:1351
msgid "Hor gravity"
msgstr "水平引力"

#: src/video/animation.cpp:1351
msgid "Horizontal gravity base"
msgstr "水平引力基本數值"

#: src/video/animation.cpp:1358
msgid "Horizontal gravity random"
msgstr "水平引力隨機數值"

#: src/video/animation.cpp:1365
msgid "Ver gravity"
msgstr "垂直引力"

#: src/video/animation.cpp:1365
msgid "Vertical gravity base"
msgstr "垂直引力基本數值"

#: src/video/animation.cpp:1372
msgid "Vertical gravity random"
msgstr "垂直引力隨機數值"

#: src/video/img_manager.cpp:121
msgid "Saving Textures"
msgstr "儲存紋理"

#: src/video/img_manager.cpp:172
msgid "Restoring Textures"
msgstr "恢復紋理"

#: src/video/video.cpp:763
msgid "Caching Images failed : Could not remove old images"
msgstr "儲存快取圖像失敗：無法移除舊圖像"

#: src/video/video.cpp:797
msgid "Caching Images"
msgstr "儲存快取圖像"

